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4th December 2008, 21:04 | #1 |
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KillZone 2 embargo is up ...
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4th December 2008, 22:29 | #2 |
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I watched too much (too long) R2 gameplay before release I think, kinda spoilt a few surprises. Much as I'd like to watch this I've seen enough to know it's a day 1 purchase.
Very tempted though |
4th December 2008, 22:40 | #3 |
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just watch that one, we've seen that sequence before as they land on the beach ... but yeh, i'm only watching the 1st
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5th December 2008, 08:15 | #4 |
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I thought it'd be one of those "first 10 minutes of gameplay" things that seem to be popular atm. Only watched half, but you're right it doesn't really spoil anything. They guy is playing like a tourist so it doesn't really get too deep in.
Looking pretty cool. |
5th December 2008, 13:29 | #5 |
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eta?
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5th December 2008, 16:03 | #6 | |
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Feb 17th
http://www.gamespot.com/ps3/action/k...6201940&page=2 Quote:
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5th December 2008, 16:07 | #7 |
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5th December 2008, 16:22 | #8 |
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Before I wait 2 days buffer the video on xnet,
is this just another FPS? |
5th December 2008, 16:52 | #9 |
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http://www.gametrailers.com/player/43388.html
Holyshit, thats a shitload of tech. How the fuck did they get that working on a console. |
5th December 2008, 17:14 | #10 |
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well designed console, with a donkey load of power
I can't even imagine what the next-gen on consoles will be capable of
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please discontinue your lies. |
5th December 2008, 17:47 | #11 |
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Very impressive. PS3 finally flexing its muscles.
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6th December 2008, 16:13 | #12 |
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pretty old build aprently too. just heaing on the ign beyond popdcast, the build they went to see a few weeks ago at gorrillia is significalty more impressive.
this build here runs at a rock solid 30fps and never drops a frame through out the whole 5 lv perview 1up have as well according to their podcast this morn. and still most of 3 mths left worth of polish! |
6th December 2008, 17:20 | #13 |
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Apparently at max load the latest build is only using 60% of the SPU's overall power.
Mind boggling. |
7th January 2009, 12:22 | #14 | |
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There's been a lot of talk that there won't be a demo pre-release due to the US gamestop preorder deal. Looks like we don't have to worry:
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Not that I mind, I'll be buying the game anyway. Makes the wait that little bit shorter though. |
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14th January 2009, 23:20 | #15 |
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The 'official 360 blog' gives their impressions on a play test of kz2, surprisingly favourable.
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15th January 2009, 09:47 | #16 |
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http://www.gametrailers.com/player/44354.html
Touches on weapons and one we are all intrested in mmmmmmuuuultiplayer!
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2 peanuts walked into a bar.... one was asalted. |
19th January 2009, 01:14 | #17 | ||
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Quote:
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19th January 2009, 11:45 | #18 |
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LOL,
http://pr0gaming.com/?p=238 In that vid it says that the Multiplayer will search by ping matching
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2 peanuts walked into a bar.... one was asalted. |
19th January 2009, 12:25 | #19 |
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thank god, i've had some shocking games on consoles.. like soul cal 4. ping all over the place, not cool
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19th January 2009, 13:18 | #20 |
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Rendered by god? Good to see the hype machine is remaining firmly grounded in the realm of the rational
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19th January 2009, 13:46 | #21 | |
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19th January 2009, 15:20 | #22 |
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to be fair, the gfx do look quite amazing, but meh, as long as the gameplay is up to the gfx level. i remember the first killzone, and it was not that great, so i guess we'll see.
this will be a rent before i buy kinda game
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19th January 2009, 22:32 | #23 |
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The multiplayer modes and clan options are what really stand out. "Warzone" being the default gamemode is great, will be nice to see some solid teamwork in console FPS games for a change.
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20th January 2009, 09:24 | #24 |
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for me, the game needs mouse+keyboard support. if it doesn't (haven't checked), I'll flag it.
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20th January 2009, 10:29 | #25 | |
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In all seriousness I don't see what all the hype is about, looks like a pretty generic FPS. Nothing I haven't seen before. That said I'm a sucker for hype so I'll be buying this game ASAP. |
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20th January 2009, 11:13 | #26 |
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Could be the haze of '09. Prolly not, but it is hard to get enthused with what they're showing so far. The amount of effects theyre chucking in give me hope for some other games I'm interested in tho.
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20th January 2009, 11:48 | #27 | |
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FFS I saw billboards and advertisements on the street for the PSP Ratchet and Clank than I've seen for Killzone 2. Where's the TV ads? Where's the trailers in theatres? |
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20th January 2009, 12:50 | #28 |
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Hes right...what hype?
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2 peanuts walked into a bar.... one was asalted. |
23rd January 2009, 16:59 | #29 |
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24th January 2009, 14:38 | #30 |
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Pre Ordered, i want....now....plz
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2 peanuts walked into a bar.... one was asalted. |
24th January 2009, 15:31 | #31 |
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wow, nice intro
http://www.gametrailers.com/player/44579.html
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3rd February 2009, 08:20 | #32 |
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Demo this week, 2 level (Beach Landing, Warehouse) over 1 area (Corinth River).
Killzone 2 demo hits Euro PSN this Thursday |
6th February 2009, 23:08 | #33 |
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For those with no bandwidth for the demo [me] - Giantbomb's Quicklook.
When you can only show 3 minutes of gameplay you have to get creative |
7th February 2009, 11:36 | #34 |
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Am I allowed to say I played through the demo and thought it was pretty average? Looks nice, plays like well, an fps.
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Your a homo. |
7th February 2009, 11:59 | #35 |
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watched darkness playing it last night. they can send a soldier halfway across the galaxy, but they still issue him with a 20th century magazine-fed rifle? Anyway, i thought the depth of field effects were sexy, the map designers are totally ontop of their game, and the scripted sequences were sweet. Thats all i got.
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7th February 2009, 12:03 | #36 |
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After LBP that wouldn't surprise me Baal
You should approach gameplanet or something and ask to do their PS3 reviews. |
7th February 2009, 13:35 | #37 | |
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7th February 2009, 16:21 | #38 |
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Demo was fun enough, not quite feeling the control scheme though - aiming was a little sluggish, and I like COD-style left-trigger aim right-trigger fire rather than clicking sticks to aim.
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7th February 2009, 16:36 | #39 | |
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7th February 2009, 16:46 | #40 |
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its like a button for shoot, a button for grenade, a button to duck, a button to jump, and a button to switch weapons. I know what you're saying, "buttons to do actions? that's unpossible" but it's nothing new.
Generic FPS #3221 doesn't stand out from the crowd any more than Resistance 2 did. Also, 1.2 gig for 4 minutes gameplay? yea, 1.1 gig for the engine, 0.1 gig for the level?
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ɹǝʌo sᴉ ǝɯɐƃ ʎɥʇ Last edited by Cyberbob : 7th February 2009 at 16:47. |