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Old 12th October 2003, 13:22     #41
Jonan
 
Exclamation

steal4d was having probs the other day.

It would be voted, and then it would come back to se2 vote map.

Much like the map wasn't there. (But it is on the server.)
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Old 7th November 2003, 11:21     #42
Jonan
 
Lightbulb

Could we have 2 frags for the det-able lights in z7? (Help spread defence out a bit.)
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Old 7th November 2003, 15:18     #43
bliP
 
Only if you hack the map yourself and send me it.
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Old 7th November 2003, 15:55     #44
Jonan
 
I take to long to get around to it... I'll add it to my 2do pile.
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Old 9th November 2003, 12:57     #45
bliP
 
Snipers now unlimited.
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Old 9th November 2003, 15:44     #46
Jin
 
TURN BACK ON GAS/CUSS GRENS IN THE TOP SPAWN ON THAT STEAL MAP
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Old 9th November 2003, 15:53     #47
bliP
 
Only if you hack the map yourself and send me it.
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Old 9th November 2003, 22:14     #48
Jin
 
NO WHY DID YOU TURN IT OFF?

IT WAS GOOD LIKE THAt
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Old 10th November 2003, 15:21     #49
Jonan
 
Question

Quote:
Originally posted by bliP
Scorched Earth 2 (203.96.92.69:27500)

"A lot of maps"
Not limited to 40 anymore?
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Old 10th November 2003, 23:40     #50
Jonan
 
Thumbs up

How about this map? http://koti.mbnet.fi/zaka/legolin.zip
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Old 11th November 2003, 20:02     #51
Anthony.S
 
If it's the same vote map I put on when I left then it didn't have a limit, used vote40 for compat but it wasn't restricted to 40 like the original was.
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Old 11th November 2003, 20:58     #52
Ret-
 
Quote:
Originally posted by Jonan
How about this map? http://koti.mbnet.fi/zaka/legolin.zip
whoa, jonan I just had a run around on that map..

farout its leet as, sooo should be on se2, upload bliP !! please
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Old 12th November 2003, 15:47     #53
bliP
 
Maps:
[in] legolin

Jonan: The approx map limit is 250, however I try to avoid use the large amount of TF impulses so you don't push reload and vote for bam4.
Purge: SE2 runs a version of thundervote which I hacked around plus a map of mine
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Old 12th November 2003, 21:25     #54
Anthony.S
 
Big Smile

Is cool blip, u should work on an NZTF map pack with Jonan + others maybe? '

Then have a few bvrs on them.

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Old 17th November 2003, 21:33     #55
Jonan
 
Thumbs up

Could we have choc back? (one of my better)
Maybe a decent replacement for Xpress3?
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Old 18th November 2003, 11:57     #56
Jin
 
xpress3 isnt getting replaced thank you very much.
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Old 18th November 2003, 17:26     #57
Andy
 
yer choc was wicked!

but xpress3 is also wicked.

get rid of one of the ones noone plays..... thankyou captain obvious
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Old 20th November 2003, 10:47     #58
Jin
 
Quote:
Originally posted by Andy
thankyou captain obvious
rofl
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Old 21st January 2004, 15:34     #59
bliP
 
Maps:

[in] blitzkrieg2
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Old 20th March 2004, 22:54     #60
Jonan
 
Thumbs up

How about these maps?
slur
trk
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Old 22nd March 2004, 11:34     #61
Jonan
 
Thumbs up

How about these maps?

udark Small-medium CTF, very easy to learn.

theho1 Medium-large CTF.

thechase A 3on3bu/spaz4 type map.

stech1 CTF, might need flag.mdl's changed or atleast skin numbers, or toggle flag emulation.

srun1 Fast medium-large CTF. Reminds me of excel (think thats the name).

Last edited by Jonan : 22nd March 2004 at 11:36.
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Old 8th April 2004, 20:34     #62
W0Lv3R1nE
 
bliPstah could you put turtler on se2 =D~?

Updated, and much better version of turtle,
sports a number of changes designed to improve gameplay, including:
- MORE ARMOUR
- Larger courtyards.
- A larger yard between bases, with alternate routes and no bottlenecks.
- No spawn next to top route to fr.
- A more tactical water entry setup.
- A few more secret passages and pack for the demo/eng.
- More options for movement in the library.
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Old 17th May 2004, 16:05     #63
Jonan
 
Thumbs up

http://jonan.orcon.net.nz/maps/grab.zip
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Old 21st May 2004, 12:32     #64
Jonan
 
Meht and Fatty's maps. http://meht.servequake.com/maps/fat.zip
CTF + Duel, good for low numbers.

Keep players on the servers.

Also, please bring back choc, and increase max players for king.
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Old 23rd May 2004, 00:52     #65
MEHT
 
See! It even gets Jonan's vote!


Also, this, quite old but if I recall correctly blip was too lazy to put it up back then or something.
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Old 23rd May 2004, 15:29     #66
W0Lv3R1nE
 
Another request :P
Please could you increase the maxnumbers for mini32s to 8?
bring back choc!
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Old 25th May 2004, 02:08     #67
bliP
 
Maps:
[in] choc
[in] grab
[in] stag
[in] basicf11
[in] fat
[ent] turtler
[out] z9
[out] breach2
[out] 2skool3

Thundervote:
Upped player limit
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Old 25th May 2004, 10:40     #68
Jonan
 
Thumbs up

Yay!
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Old 9th June 2004, 02:25     #69
Fatty
 
YUO=LAME

internet gang westside
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Old 11th June 2004, 18:38     #70
bliP
 
Thundervote: no restrictions on any map.
Fixed: fat.bsp (flag_drop off and all required sounds are on the server)
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Old 22nd June 2004, 23:56     #71
Jonan
 
Thumbs up

Much more fun without restrictions.
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Old 22nd June 2004, 23:59     #72
Jonan
 
Thumbs up

This map caught my eye, over at OZTF.
2 Evil, 2 Flags
Mixture of Well6 and E1M7 (House of Chthon).

Very nice IMHO. Has alot of potential.
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Old 23rd June 2004, 08:05     #73
Jonan
 
Thumbs up

Updated Grab
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Old 23rd June 2004, 22:47     #74
Jonan
 
Thumbs up

Quote:
Originally posted by Jonan & bliP
Z7 stuff.
Updated Z7

Adjustments
2 points for each detpacking of the enemy's generator, by your team.
Gren2 resups, only available in top respawn.
Lower resups in all resups. (Was, 200 HP, 200 Armor, 200 Shells, 200 Nails, 200? Rockets, 90 Cells, 1-2 Gren1s, 0-1 Gren2s & 200 Medikit, per resup. Now, 20 HP, 50 Armor, 30 Shells, 30 Nails, 10 Rockets, 30 Cells, 1 Gren1, 0 Gren2 & 5 Medikit per resup.)

The generator will hopefully stretch out defence a bit, stop it from being such a lock down.
Less gren2s should lower spam.
Lesser resups, should make it so it take longer for a group of people to resup.
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Old 24th June 2004, 10:14     #75
Jonan
 
Thumbs up

Updated Canyon1

Adjustments
Altered the resup doors speed, much faster, less distances to go, and stays open less. [Eases up respawn / resup spamming.]
Lowered the resup packs. [Used to be full HP, Armor, Medikit, Ammo, Gren1s, Gren2s & detpack per pack, per 1 sec. :/ . Now, 20 HP, 50 Armor, 5 Medikit, 30 Shells, 30 Nails, 10 Rockets, 30 Cells, 1 Gren1, 1 Gren2 & detpack, per pack per 5 secs. This should ease up the lock down defence. Also, now you get red quality armor.]
Beefed up the Ammo Regen. [2 Shells, 5 Nails, 1 Rocket, 2 Cells -> 10 Shells, 10 Nails, 1 Rocket, 10 Cells, per 5 secs.]
Tweaked Secruity.
Beefed up Health Regen. [1 HP per 5 secs -> 5 HP per 3 secs.]
Beefed up Armor Regen. [1 Armor per 5 secs -> 10 Armor per 5 secs.]
Tweaked Quad Bunker.
Increased Flag return time. [45 secs -> 60 secs.]
Added flaginfo.
Normal capture, now gives you 11 frags, instead of 10.
And, you can capture within the enemy's base, on their capture point, for 2 frags.
Changed the flags, now they match the banners.
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Old 16th July 2004, 02:33     #76
Belaruz
 
Can we get

Is it possible to have a single file to DL with all the maps in it? clicking all the links is time consuming.

please let me know if this can be done.
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Old 5th August 2004, 08:17     #77
Jonan
 
Thumbs up

Vanilla!
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Old 30th August 2004, 15:38     #78
Jonan
 
Thumbs up

Storm7!
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Old 9th September 2004, 16:46     #79
bliP
 
New Settings:
-anti-speed cheat
-vote for all maps
-maxfps 77
-fpd 33536
-mintic 0.03

New maps:
2evil2f
2wrong1
flood1
grab
slur
srun1
stech1
theho1
trk
udark
van
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Old 9th September 2004, 20:43     #80
Jonan
 
Thumbs up

Cheer cheer bro!

Shot bliP!
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