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12th October 2003, 14:22 | #41 |
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steal4d was having probs the other day.
It would be voted, and then it would come back to se2 vote map. Much like the map wasn't there. (But it is on the server.) |
7th November 2003, 12:21 | #42 |
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Could we have 2 frags for the det-able lights in z7? (Help spread defence out a bit.)
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7th November 2003, 16:18 | #43 |
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Only if you hack the map yourself and send me it.
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7th November 2003, 16:55 | #44 |
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I take to long to get around to it... I'll add it to my 2do pile.
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9th November 2003, 13:57 | #45 |
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Snipers now unlimited.
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9th November 2003, 16:44 | #46 |
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TURN BACK ON GAS/CUSS GRENS IN THE TOP SPAWN ON THAT STEAL MAP
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9th November 2003, 16:53 | #47 |
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Only if you hack the map yourself and send me it.
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9th November 2003, 23:14 | #48 |
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NO WHY DID YOU TURN IT OFF?
IT WAS GOOD LIKE THAt |
10th November 2003, 16:21 | #49 | |
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Quote:
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11th November 2003, 00:40 | #50 |
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How about this map? http://koti.mbnet.fi/zaka/legolin.zip
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11th November 2003, 21:02 | #51 |
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If it's the same vote map I put on when I left then it didn't have a limit, used vote40 for compat but it wasn't restricted to 40 like the original was.
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11th November 2003, 21:58 | #52 | |
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Quote:
farout its leet as, sooo should be on se2, upload bliP !! please |
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12th November 2003, 22:25 | #54 |
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Is cool blip, u should work on an NZTF map pack with Jonan + others maybe? '
Then have a few bvrs on them. |
17th November 2003, 22:33 | #55 |
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Could we have choc back? (one of my better)
Maybe a decent replacement for Xpress3? |
18th November 2003, 12:57 | #56 |
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xpress3 isnt getting replaced thank you very much.
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18th November 2003, 18:26 | #57 |
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yer choc was wicked!
but xpress3 is also wicked. get rid of one of the ones noone plays..... thankyou captain obvious |
20th November 2003, 11:47 | #58 | |
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Quote:
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21st January 2004, 16:34 | #59 |
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22nd March 2004, 12:34 | #61 |
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How about these maps?
udark Small-medium CTF, very easy to learn. theho1 Medium-large CTF. thechase A 3on3bu/spaz4 type map. stech1 CTF, might need flag.mdl's changed or atleast skin numbers, or toggle flag emulation. srun1 Fast medium-large CTF. Reminds me of excel (think thats the name). Last edited by Jonan : 22nd March 2004 at 12:36. |
8th April 2004, 21:34 | #62 |
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bliPstah could you put turtler on se2 =D~?
Updated, and much better version of turtle, sports a number of changes designed to improve gameplay, including: - MORE ARMOUR - Larger courtyards. - A larger yard between bases, with alternate routes and no bottlenecks. - No spawn next to top route to fr. - A more tactical water entry setup. - A few more secret passages and pack for the demo/eng. - More options for movement in the library. |
17th May 2004, 17:05 | #63 |
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21st May 2004, 13:32 | #64 |
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Meht and Fatty's maps. http://meht.servequake.com/maps/fat.zip
CTF + Duel, good for low numbers. Keep players on the servers. Also, please bring back choc, and increase max players for king. |
23rd May 2004, 16:29 | #66 |
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Another request :P
Please could you increase the maxnumbers for mini32s to 8? bring back choc! |
25th May 2004, 11:40 | #68 |
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Yay!
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9th June 2004, 03:25 | #69 |
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internet gang westside
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11th June 2004, 19:38 | #70 |
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Thundervote: no restrictions on any map.
Fixed: fat.bsp (flag_drop off and all required sounds are on the server) |
23rd June 2004, 00:56 | #71 |
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Much more fun without restrictions.
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23rd June 2004, 00:59 | #72 |
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This map caught my eye, over at OZTF.
2 Evil, 2 Flags Mixture of Well6 and E1M7 (House of Chthon). Very nice IMHO. Has alot of potential. |
23rd June 2004, 09:05 | #73 |
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23rd June 2004, 23:47 | #74 | |
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Quote:
Adjustments 2 points for each detpacking of the enemy's generator, by your team. Gren2 resups, only available in top respawn. Lower resups in all resups. (Was, 200 HP, 200 Armor, 200 Shells, 200 Nails, 200? Rockets, 90 Cells, 1-2 Gren1s, 0-1 Gren2s & 200 Medikit, per resup. Now, 20 HP, 50 Armor, 30 Shells, 30 Nails, 10 Rockets, 30 Cells, 1 Gren1, 0 Gren2 & 5 Medikit per resup.) The generator will hopefully stretch out defence a bit, stop it from being such a lock down. Less gren2s should lower spam. Lesser resups, should make it so it take longer for a group of people to resup. |
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24th June 2004, 11:14 | #75 |
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Updated Canyon1
Adjustments Altered the resup doors speed, much faster, less distances to go, and stays open less. [Eases up respawn / resup spamming.] Lowered the resup packs. [Used to be full HP, Armor, Medikit, Ammo, Gren1s, Gren2s & detpack per pack, per 1 sec. :/ . Now, 20 HP, 50 Armor, 5 Medikit, 30 Shells, 30 Nails, 10 Rockets, 30 Cells, 1 Gren1, 1 Gren2 & detpack, per pack per 5 secs. This should ease up the lock down defence. Also, now you get red quality armor.] Beefed up the Ammo Regen. [2 Shells, 5 Nails, 1 Rocket, 2 Cells -> 10 Shells, 10 Nails, 1 Rocket, 10 Cells, per 5 secs.] Tweaked Secruity. Beefed up Health Regen. [1 HP per 5 secs -> 5 HP per 3 secs.] Beefed up Armor Regen. [1 Armor per 5 secs -> 10 Armor per 5 secs.] Tweaked Quad Bunker. Increased Flag return time. [45 secs -> 60 secs.] Added flaginfo. Normal capture, now gives you 11 frags, instead of 10. And, you can capture within the enemy's base, on their capture point, for 2 frags. Changed the flags, now they match the banners. |
16th July 2004, 03:33 | #76 |
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Can we get
Is it possible to have a single file to DL with all the maps in it? clicking all the links is time consuming.
please let me know if this can be done. |
30th August 2004, 16:38 | #78 |
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Storm7!
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9th September 2004, 17:46 | #79 |
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New Settings:
-anti-speed cheat -vote for all maps -maxfps 77 -fpd 33536 -mintic 0.03 New maps: 2evil2f 2wrong1 flood1 grab slur srun1 stech1 theho1 trk udark van |
9th September 2004, 21:43 | #80 |
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Cheer cheer bro!
Shot bliP! |