Thread: Oculus Rift
View Single Post
Old 10th September 2012, 12:34     #20
^BITES^
 
Quote:
Originally Posted by Vrtigo
personally, i dont like the idea of the doom3 bfg implementation of this tech, ie. moving your viewpoint _including_ gun with your head movement. feels cheap, when you could easily implement proper arma/flight sim/race sim style head tracking, which is what really excites me.
Yeah thats where the Track IR mentioned earlier comparision comes in ... that works fine .. eg controlling player view .. not "player aim", even some racing games etc support it and its nice to use .. except the screen not moving bit >.<
__________________
, ______
/l ,[____],
l---⌐¬-0lllllll0-

()_) ()_)--o-)_)
  Reply With Quote