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Old 7th January 2015, 09:39     #51
Lightspeed
 
Quote:
Originally Posted by chubby
what exactly do you mean 'style'?

agree though,that a complex,organic economy in a game this scale would be mind-blowing.
Just what you say. An organic economy that you could participate in and influence beyond buying at point a and selling at point b. Like you could ramp prices up by attacking trade ships shipping certain goods to certain locations. Or plummet prices by generating oversupply. You could own the means of production. That kind of stuff. Heck, you could build the entire supply chain for a certain kind of ship you wanted if you liked - or you could just be a legendary bounty hunter.

But, yeah, that was 200 systems in a single player world, not 400 billion systems in an open environment.
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