Thread: Screenshots
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Old 29th November 2004, 09:10     #12
RedeviL
 
After watching the making of DVD, I found out why they went for the lower res textures and low poly models.

If you haven't seen the making of DVD yet:
Initially they created everything in super high res textures, with nice high poly models etc - when they finally threw it all into the game engine nothing looked 'right'.

It looked awesome, great detail, lovely effects - but it just didn't feel right. It didn't fit into the WarCraft world. Eventually they started toning down the textures and the models, reaching where it is now - at which point it just all fit together.

It fit the WarCraft look, feel and atmosphere.
I have only played the first couple of WarCrafts - never touched 3 - even so, I think they hit the nail directly on the head.

Spot on...
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