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Old 12th October 2007, 23:30     #316
Anthony.S
 
I made a mistake with the price, $29.95 US not $20.

There's attack/defend and territorial/point control (linear push forward, not sporadic like CZ). At first I felt the spawn delay totally broke CTF, but after seeing it played through proper I started to appreciate the different style.

It's hard to explain, it's not QWTF at the latter stages but does take the original TF and amplify everything. It's not a slow game even though it should be on paper, and it's a hell of a lot of fun.

From someone that didn't enjoy or like TFC, I dig what they've done with TF2 even though I would have resisted the changes prior to playing. I even enjoy the non CTF maps.

No it's not QWTF, but I think they've done the right thing with TF2. Even if spawn delay does irritate me still, its usage has a point which benefits the game overall. I haven't enjoyed anything long enough to play online much over the last 6 or 7 years, TF2 has changed that without having to force myself to like it.

It won't be everyones thng, but I'm enjoying it.
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