Thread: Oculus Rift
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Old 15th January 2013, 01:41     #46
_indigo1
 
Anyone else waiting for their dev kit? I'm salivating.

I reckon I can write a driver so that it looks your you're sitting in front of a screen of any size you choose. That way it will work with all games without the need for adaptation. Course won't be 3D, but nice stepping stone.

Hopefully me and other dev's will figure out how to adapt it to existing games pretty quick - especially ones that already use unreal engine since there's dev tools being worked on for that etc.

Also be interested in seeing if I can sync it's spacial positioning with a Leap Motion (when their out) so you can see your hands in VR as the players hands, and interact with the world with them.

Last edited by _indigo1 : 15th January 2013 at 01:42.
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