I think the questing malaise was a pretty direct result of the "raid quest cheese" thing, and I must admit we (and I suspect everyone) was guilty of using it at one time or another.
With the changes to Strath/Scholo I'm actually looking forward to taking a 5 person group through them, as they were all designed for 5 but because of the insane respawn rates SFA actually attempted them that way due to the huge timesink required to complete in a 5 group.
The raid number caps for all the existing dungeons seem to be set at "intended size +5" from what I can tell.
DM is pretty varied, and the loot seems to be reasonable risk vs reward, possibly a bit on the easy side in all honesty. Having said that, I'm still waiting for something decent for my mage to drop out of there, but that will happen.
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