its pretty damn quick once you get into clan play but yer its made so the combat is the main point ratehr than the jumptastic jumping
although i havent played it in a year myself ;p |
It needed more focus on CTF, inching flags, going hardout, keeping the flag alive before a return. Spawn delays killed that, lack of grens also made gameplay more predictable.
Yeah it had other alternatives like ubering heavies with meds, random crits, etc. But it really didn't replace QWTF. Cool art style, awesome promos, shite as far as sequels go though. It was a different game. Of course a lot of people liked it so it can't have been all bad, just didn't do it for me. KZ2 and CoD4 have probably been the closest things I've come across as far as feeling goes, but even they still lack that same rush. |
6v6 clanplay is fun
no crits no heavys (:() the ctf was laughably bad tho sigh |
Player History
The M3 CD player to match the M3 amp has arrived. We like the look of the slot loading mech, which seems much nicer than the flimsy made-for-pc mechs that many CD players have these days. We are going to have a good listen in the next few days to see how the M3 pair shape up.
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huh?
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My history: Veni, Vidi, Vici.
PS. Hi Purge, Wolv, Az, everyone else :D! PPS. MrTTTT you used to be second funniest character behind aliG. |
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